|For many gamers, the release of Halo marked the end of a long wait. To the chagrin of some PC gamers, Halo was originally released as an Xbox exclusive a few years back. No additional patches or tweaks are needed to benchmark with Halo, as Gearbox has included all of the necessary information in its README file. The Halo benchmark runs through four of the cut-scenes from the game, after which the average frame rate is recorded. We patched the game using the v1.06 patch and ran this benchmark twice, once at 1,024 x 768 and then again at 1,600 x 1,200. Antialiasing doesn't work properly with Halo, so all of the tests below were run with antialiasing disabled.|
Halo didn't exactly thrash any of the cards we tested, but it was intensive enough to slow the Sapphire Hybrid Radeon X800 XL down to the point where the GeForce 6800 GT was able to overtake it. With Halo running at resolutions of 1024x768 and 1600x1200, the GeForce 6800 GT was about 10% faster than the Sapphire X800 XL. The flagship cards were obviously even faster, but for the prices they command, they'd better be...