MSI RX800: Radeon X800 XT (PCI Express)

Far Cry

Benchmarks & Comparisons With Far Cry
DX9 Effects Galore.

Far Cry
If you've been on top of the gaming scene, you probably know that Far Cry is one of the most visually impressive games to be released on the PC to date.  Although Doom 3 and Half Life 2 have both arrived, Far Cry still looks great in comparison, especially with the new v1.3 patch installed.  Far Cry came along and gave us a taste of what was to come in next-generation 3D Gaming on the PC.  We benchmarked the graphics cards in this review with a custom-recorded demo run taken in the "Catacombs" area checkpoint, at various resolutions without AA or Aniso Filtering enabled and then with 4X AA enabled along with 8X anisotropic filtering.

 

FarCry v1.3 Benchmark Note:All of the cards were tested with every one of the in-game graphical options set to their maximum values.  The ATi powered cards were tested using the pixel shader 2.0b code path, but the GeForce 6800 GT was tested using the pixel shader 3.0 path.  High Dynamic range lighting was disabled, but geometry instancing and normal map compression were enabled. These configurations give NVIDIA's and ATi's video cards the ability to run the FarCry with the best image quality, while taking advantage of each architecture's strengths.

Without using any anti-aliasing or anisotropic filtering, the GeForce 6800 GT nudged just slightly ahead of the RX800 when tested at a resolution of 1024x768.  However, with 4X AA and 8X anisotropic filtering enabled at 1024x768, and in both test configurations at 1600x1200, the X800 XTs were the better performers in our custom FarCry benchmark.


Tags:  MSI, Radeon, PC, Pre, MS, PCI Express, XP, pci, express, XT, X8

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