MSI mPC 51PV Small Form Factor PC

The Cinebench 2003 benchmark is an OpenGL 3D rendering performance test, based on the commercially available Cinema 4D application.

Cinebench 2003 Performance Tests
3D Modeling & Rendering Tests

This is a multi-threaded, multi-processor aware benchmark that renders a single 3D scene and tracks the length of the entire process. The time it took each test system to render the entire scene is represented in the graph below (listed in seconds).

It was another tight race in the Cinebench rendering benchmark. With both the single-threaded and multi-threaded benchmarks, the mPC 51PV was a fraction of a second slower than the M2N32-SLI.  The deltas of .2 and .1 second are hardly anything to get excited about though.

Futuremark 3DMark06 - CPU Test
Simulated DirectX Gaming Performance

3DMark06's built-in CPU test is a multi-threaded "gaming related" DirectX metric that's useful for comparing relative performance between similarly equipped systems.  This test consists of two different 3D scenes that are generated with a software renderer, which is dependent on the host CPU's performance.  This means that the calculations normally reserved for your 3D accelerator are instead sent to the central processor.  The number of frames generated per second in each test are used to determine the final score.

We had more of the same in the 3DMark06 CPU benchmark.  The MSI mPC 51PV finished just slightly behind the "full-sized" Asus M2N32-SLI, and both of the AMD powered rigs trailed the Intel systems.


Marco Chiappetta

Marco Chiappetta

Marco's interest in computing and technology dates all the way back to his early childhood. Even before being exposed to the Commodore P.E.T. and later the Commodore 64 in the early ‘80s, he was interested in electricity and electronics, and he still has the modded AFX cars and shop-worn soldering irons to prove it. Once he got his hands on his own Commodore 64, however, computing became Marco's passion. Throughout his academic and professional lives, Marco has worked with virtually every major platform from the TRS-80 and Amiga, to today's high end, multi-core servers. Over the years, he has worked in many fields related to technology and computing, including system design, assembly and sales, professional quality assurance testing, and technical writing. In addition to being the Managing Editor here at HotHardware for close to 15 years, Marco is also a freelance writer whose work has been published in a number of PC and technology related print publications and he is a regular fixture on HotHardware’s own Two and a Half Geeks webcast. - Contact: marco(at)hothardware(dot)com

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