MSI GT627-216US Gaming Notebook Review


Enemy Territory: Quake Wars
OpenGL Gaming Performance


Enemy Territory:
Quake Wars

Enemy Territory: Quake Wars is based on id's radically enhanced Doom 3 engine. ET: Quake Wars introduces Megatexture technology, which makes use of extremely large environment and terrain textures that cover vast areas of maps without the need to repeat and tile many small textures. The beauty of Megatexture technology is that each unit only takes up a maximum of 8MB of frame buffer memory. When you combine Megatexture technology with HDR-like bloom lighting and leading edge shadowing effects, you get a game that looks great, plays well, and works high-end graphics cards vigorously.


We saw a much greater difference when using Turbo mode in Enemy Territory: Quake Wars. With Turbo mode enabled, the GT627 hit 84.4fps in the notebook’s native resolution of 1280 x 800. After turning off Turbo mode, the GT627 managed 74.3 fps.
 


Jennifer Johnson

Jennifer Johnson

Jennifer grew up around technology. From an early age, she was curious about all things related to computers. As a child, Jennifer remembers spending nights with her dad programming in BASIC and taking apart hard drives to see what was inside. In high school, she wrote her senior term paper on her experiences with building custom computers.

Jennifer graduated from the Jeffrey S. Raikes School of Computer Science and Management at the University of Nebraska at Lincoln. After college, she began writing full-time for various PC and technology magazines. Later, she transitioned to the Web. In these roles, Jennifer has covered a variety of topics including laptops, desktops, smartphones, cameras, tablets, and various consumer electronics devices. When she's not playing with or writing about the latest gadget, Jennifer loves to spend time with her family, capture memories with her camera, and scrapbook.

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