||Crytek's game engine visuals in Crysis are some of the most impressive real-time 3D renderings we've seen to date on a computer screen. The engine employs some of the latest techniques in 3D rendering like Parallax Occlusion Mapping, Subsurface Scattering, Motion Blur, and Depth-of-Field effects, as well as an impressive use of Shader technology. The single player, FPS Crysis is a smash-hit, and rightfully so. Because this game is so demanding, even respectable machines don’t always achieve very high scores.|
Crysis was the only game in which the GT627 didn’t score as well as we would have liked. The system managed 22.86fps at the notebook’s native resolution (1280 x 800), which is below what most would call a “playable” frame rate. At 800 x 600 resolution, however, the GT627 came very close to being playable where the GT627 managed 35.79fps. In both tests, we used high quality settings with full screen enabled and Anti-Aliasing turned off.