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Benchmarks With Wolfenstein: Enemy Territory |
Q3 Engine Based Freebie |
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Wolfenstein: ET
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We also ran through a batch of timedemos with the OpenGL game Wolfenstein: Enemy Territory. Wolfenstein: ET is a free, standalone multiplayer game that is based on the excellent Return to Castle Wolfenstein, that was released a few years back. It uses a heavily modified version of the Quake 3 engine, which makes it a very easy to use benchmarking tool. We created our own custom demo and used the built-in timedemo feature to check each card's frame-rate. The tests below were run at 1024x768 and again at 1600x1200, without anti-aliasing and again with 4X AA and 8X aniso filtering enabled concurrently. |
With Wolfenstein: ET, the Gigabyte X800 had a significant advantage, even at 1024x768. The No AA/Aniso tests were fairly close, because the test is essentially CPU limited, but enabling AA and Anisotropic Filtering gave the GV-RX80256D X800 a minimum 25 FPS lead. At 1600X1200, the X800 enjoyed no less than a 31 FPS cushion, whereas the 4X AA/8X Aniso margins were closer to 22 FPS in the least.