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Benchmarks & Comparisons With Half-Life 2

Benchmarks & Comparisons With Half-Life 2
It Shipped!  And it's GOOD!


Half Life 2
Thanks to the dedication of millions of gamers and a huge mod-community, the original Half-Life became one of the most successful first person shooters of all time.  So when Valve announced Half-Life 2 was close to completion in mid 2003, gamers the world over began chomping at the bit.  Unfortunately, thanks to a compromised internal network; the theft of a portion of the game's source code; a couple of missed deadlines; and a tumultuous relationship with the game's distributor, Vivendi Universal, we all had to wait until November 2004 to get our hands on this gem.  We benchmarked Half-Life 2 with a long, custom- recorded timedemo that takes us along a cliff and through a few dilapidated shacks, battling the enemy throughout.  These tests were run at resolutions of 1,280 x 1,024 and 1,600 x 1,200 without any AA or aniso and with 4X anti-aliasing and 8X anisotropic filtering enabled concurrently.

Half-Life 2 is one of the newest games that delivers good performance even on mediocre graphics cards.  It is also one of those games that shows the benefits of more graphics memory.  At both resolutions, the Gigabyte X800 posted solid scores with both No AA and 4X AA/8X Anisotropic Filtering tests.  While all three cards performed quite well at 1024x768, at 1600x1200, the Gigabyte card maintained a 25-30 FPS advantage.


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