eVGA GeForce 6800 Ultra Extreme Edition

 

Overclocking the eVGA GeForce 6800 Ultra Extreme Edition
Making The Fast, Faster...

If you've read every page of this review, it should be obvious that the eVGA GeForce 6800 Ultra Extreme Edition, and quite frankly all of the cards we've tested here, are extremely fast and are clearly superior to the previous generation 4-Pipe and 8-Pipe cards.  But there's just something about overclocking a card to its limit that appeals to us!  As fast as the eVGA GF 6800 EE was, we thought we could make it a little faster by overclocking it a bit...

 

We used the Coolbits registry tweak to enabled the Clock Frequency sliders in NVIDIA's Forceware drivers, and raised the eVGA card's core and memory clock speeds slowly until our test system became unstable.  Please keep in mind that the "Extreme Edition" GeForce 6800 Ultra cards are technically pre-overclocked Ultras, so expecting huge overclocks from any EE would be unrealistic.  In the end, we were only able to increase the default core and memory clock speeds of 450MHz / 1.2GHz to only 462MHz / 1.26GHz.  We re-ran the high-resolution Aquamark 3 and Doom 3 tests at these higher clock speeds to see what kind of performance gains were afforded by the higher clocks and saw some minor gains.  In AQ3, the eVGA GeForce 6800 Ultra Extreme Edition's frame rate increased by just over 1 FPS.  In Doom 3 though, we only gained .6 FPS.


Marco Chiappetta

Marco Chiappetta

Marco's interest in computing and technology dates all the way back to his early childhood. Even before being exposed to the Commodore P.E.T. and later the Commodore 64 in the early ‘80s, he was interested in electricity and electronics, and he still has the modded AFX cars and shop-worn soldering irons to prove it. Once he got his hands on his own Commodore 64, however, computing became Marco's passion. Throughout his academic and professional lives, Marco has worked with virtually every major platform from the TRS-80 and Amiga, to today's high end, multi-core servers. Over the years, he has worked in many fields related to technology and computing, including system design, assembly and sales, professional quality assurance testing, and technical writing. In addition to being the Managing Editor here at HotHardware for close to 15 years, Marco is also a freelance writer whose work has been published in a number of PC and technology related print publications and he is a regular fixture on HotHardware’s own Two and a Half Geeks webcast. - Contact: marco(at)hothardware(dot)com

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