CrossFire Xpress 1600 Motherboards: DFI, Asus, ECS

The Cinebench 2003 benchmark is an OpenGL 3D rendering performance test, based on the commercially available Cinema 4D application.  This is a multi-threaded, multi-processor aware benchmark that renders a single 3D scene and tracks the length of the entire process. The time it took each test system to render the entire scene is represented in the graph below (listed in seconds). 

Cinebench 2003 Performance Tests
3D Modeling & Rendering Tests

It was another virtual "dead heat" with the Cinebench 2003 benchmark.  Whether running in its single-thread or multi-thread modes, Cinebench reported scores for all of the AMD powered systems that were within a fraction of a second of one another, making it impossible to clearly say any one platform is superior than the other for this task.  As a side note, this benchmark has been updated recently, and we'll be using the latest version in future articles here at HotHardware.

Futuremark 3DMark05 - CPU Test
Simulated DirectX Gaming Performance

3DMark05's built-in CPU test is a multi-threaded "gaming related" DirectX metric that's useful for comparing relative performance between similarly equipped systems.  This test consists of two different 3D scenes that are generated with a software renderer, which is dependant on the host CPU's performance.  This means that the calculations normally reserved for your 3D accelerator are instead sent to the central processor.  The number of frames generated per second in each test are used to determine the final score.

The CPU performance module built into 3DMark05 tells basically the same story as all of the previous benchmarks. The CrossFire Xpress 1600 powered motherboards all performed at nearly the same level, with the nForce 4 SLI coming in just slightly ahead.


Marco Chiappetta

Marco Chiappetta

Marco's interest in computing and technology dates all the way back to his early childhood. Even before being exposed to the Commodore P.E.T. and later the Commodore 64 in the early ‘80s, he was interested in electricity and electronics, and he still has the modded AFX cars and shop-worn soldering irons to prove it. Once he got his hands on his own Commodore 64, however, computing became Marco's passion. Throughout his academic and professional lives, Marco has worked with virtually every major platform from the TRS-80 and Amiga, to today's high end, multi-core servers. Over the years, he has worked in many fields related to technology and computing, including system design, assembly and sales, professional quality assurance testing, and technical writing. In addition to being the Managing Editor here at HotHardware for close to 15 years, Marco is also a freelance writer whose work has been published in a number of PC and technology related print publications and he is a regular fixture on HotHardware’s own Two and a Half Geeks webcast. - Contact: marco(at)hothardware(dot)com

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