Search Results For: shader

HIS delivers the HIS X1950XT 2x Dual Link DVI VIVO 512MB Hong Kong, Thursday, Nov 3, 2006 - HIS (Hightech Information System Limited) delivers the HIS X1950XT 2x Dual Link DVI VIVO 256MB card, a radically new 3D performance architecture technology delivers superior image quality. HIS X1950XT 2x Dual Link DVI VIVO 256MB card delivers 12% faster... Read more...
ECS Elitegroup Unveils GeForce6100SM-M Motherboard for the Home Theater PC Builders Fremont, CA (October 24, 2006) - Elitegroup Computer Systems, Inc. (ECS), the world's leading motherboard, notebook and desktop PC manufacturer, today released GeForce6100SM-M motherboard featuring NVIDIA GeForce 6100 graphics processing unit (GPU) and... Read more...
NVIDIA has officially announced their latest high-end killer mobile GPU, branded the GeForce Go 7950 GTX. With 24 pixel shader engines, a core speed of 575MHz, and memory speeds of up to 1.4GHz with 512MB on board, this new MXM form-factor card offers a ton of Graphics horsepower for the DTR Notebook crowd. This preview of the technology goes... Read more...
Fudo over at The Inquirer reports that Microsoft will not be making Unified Shaders a strict requirement in order to have complete DirectX10 support. With NVIDIA's upcoming G80 GPU rumored to have its Vertex, Pixel, and Geometry Shaders still somewhat segmented into different parts this is certainly a sigh of relief for the gang in Santa... Read more...
HIS launches the HIS X1950 CrossFire Edition 512MB card Hong Kong, Monday, Oct 9, 2006 - HIS (Hightech Information System Limited) delivers the HIS X1950 CrossFire Edition 512MB card, pairing with any Radeon X1950XTX to form the ultimate gaming platform! With the HIS X1950 CrossFire Edition, your graphics performance will never be compromised.... Read more...
Our friends at the Tech Report have an interesting article on-line tonight (or this morning depending on where you're from!) investigating the effect Windows Vista's Aero interface has on power consumption.  As most of you probably know by now, Aero required a DX9 class video card to render properly, so even while sitting... Read more...
DigiTimes reports that graphics card vendors have informed them that NVIDIA will be launching the industry's first DX10 compliant GPU in mid-November. Codenamed G80, this new GPU will have complete support for Shader Model 4.0 as well as for Microsoft's new Vista Operating System. Given the fact that DX10 will be available only... Read more...
VR-Zone and HardSpell have posted some very interesting rumors regarding NVIDIA's upcoming G80 GPU which seem to contradict all the rumors we've heard thus far. Here, some industry sources have supposedly said G80 will in fact be based on a unified shader architecture much like ATI's R600 GPU. There will be an obscene ~700M... Read more...
WinFast PX7950 GT TDH Extreme and WinFast PX7950 GT TDH --The smart New Choice for the Gaming Enthusiast who wants everything-- Taipei, Taiwan -- Leadtek Research, a world leader in extreme visual graphics technology, today announced the WinFast PX7950 GT TDH series for the enthusiast gaming segment. Following close in the footsteps of PX7900GS,... Read more...
DigiTimes reports that Intel's G965 is plagued once more with a delay thanks to a major issue regarding the chipset's drivers. The chipset which was originally expected to launch as early as the end of July was initially delayed due to a defect within the integrated graphics subsystem. Since then, Intel has encountered issues... Read more...
GIGABYTE Presents Radeon X1950XTX -- Civilization IV Edition World's First GDDR4 Graphic Accelerator - Cutting-Edge Performance August 23, 2006 - GIGABYTE TECHNOLOGY Co., LTD. (GIGABYTE), a leading manufacturer of VGA cards, today revealed the world's fastest 3D graphics card, the GV-RX195X512VB-RH. Featuring... Read more...
The GeForce 7900 GS is nothing new, but it hasn't been available in the retail market since its birth. According to HKEPC Hardware, Nvidia will be changing the situation by releasing the 7900 GS for around $179-$199. The GeForce 7900 GS is equipped with 20 Pixel Shader Pipeline, 7 Vertex Shader Engine, with a core speed of 450MHz,... Read more...
AGP graphics card brings latest high resolution, rendering technology to AGP market Albatron AGP7600GS The AGP7600GS graphics card boasts an NVIDIA(R) 7600GS core that is part of the powerful G73 family. This core employs 90 nanometer process technology which consumes less power thus generating less heat and allowing more room for faster core... Read more...
The gang at EliteBastards have taken some information posted by the infamous Uttar in a Beyond3D thread and consolidated the data into a much more easily digestible form for your viewing pleasure. Here, an interesting slide from an older NVIDIA presentation was found which discusses the creation of "Mutli-Function Interpolators"... Read more...
Fudo over at The Inquirer reports that their sources are indicating that NVIDIA's next-generation flagship GPU (codenamed G80) will be equipped with no less than 32 Pixel Shaders and 16 Vertex and Geometry Shaders. In keeping with tradition, the G80 GPU will supposedly retain the two to one ratio for pixel versus vertex and geometry shaders... Read more...
Fuad from The Inquirer is reporting that NVIDIA's upcoming G80 GPU will be DX10 compliant, but that it won't feature a unified shader architecture. Rumor has is ATI's R600 GPU will be a unified architecture, however, leveraging technology introduced from the chip used in the XBox360. Details about either GPU at this point in time... Read more...
Just in time for Vista?  According to the inquisitive folks at The Inquirer, ATI's next-gen R600 GPU is taped out and running well in the labs.  Seems plausible considering the R600 is technically ATI's second-generation unified shader GPU.  The first being the GPU used in the XBox 360...... Read more...
The Tech Report has hosted a battle between five different flavors of Nvidia's GeForce 7600. With 12 pixel shader pipelines, 5 vertex shaders, and decent clock speeds, the GeForce 7600 series has been popular among the mainstream gamer crowd. The GT variant is faster than the GS of course, but which brand is for you?... Read more...
VIA Announces VIA P4M900 DirectX 9 Integrated Graphics Chipset for the Intel Processor Platform VIA P4M900 featuring the VIA Chrome9 IGP core provides powerful new tool for building systems ready for Microsoft Windows Vista Taipei, Taiwan, 30 May 2006 - VIA Technologies, Inc, a leading innovator and developer of... Read more...
Fudo sends word that the industry will soon have a new DX9 benchmark that is based off of a boat racing game. Should the genre not excite you, the technical details surely will. Called RyderMark 2006 and based off a multithreaded Sahara game engine, we find support for Parallax Occlusion Mapping, 64-bit High Dynamic Range lighting with Anti-Aliasing,... Read more...
NVIDIA Showcases Hellgate: London at Electronic Entertainment Expo Hellgate: London Leverages NVIDIA Tools and Tech Support to Create Stunning Experience ELECTRONIC ENTERTAINMENT EXPO - LOS ANGELES, CA - May 11, 2006 - NVIDIA Corporation (Nasdaq: NVDA) will show Hellgate: London this week at the Electronic Entertainment Expo in Los Angeles.... Read more...
For multi-card support, ATI has CrossFire. Nvidia, on the other hand, has SLI. But that's not all, S3 has MultiChrome. In their latest review, The Tech Report gets a couple of Chrome S27 GPU's for testing, putting them up against Nvidia's GeForce 6600GT(both single card and SLI). S3 has made some good progress with their... Read more...
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