Fudo over at The Inquirer reports that their sources are indicating that NVIDIA's next-generation flagship GPU (codenamed G80) will be equipped with no less than 32 Pixel Shaders and 16 Vertex and Geometry Shaders. In keeping with tradition, the G80 GPU will supposedly retain the two to one ratio for pixel versus vertex and geometry shaders as they imagine games will follow the same trend they have in years past. Obviously, ATI is well on the other side of the fence with their Unified Shader architecture which allows the entire collection of shader units to handle any of the three tasks on the fly. Obviously, each camp is touting their approach as the ideal solution. However, with a solid crop of fresh games such as Unreal Tournament 2007 on the horizon it won't be long until we see which vendor actually is correct in this case.
"We don't know the clock speed of the upcoming performer but we don't believe Nvidia can get more than 700MHz out of it - we could be wrong about that. µ"
Marco Chiappetta
Marco's interest in computing and technology dates all the way back to his early childhood. Even before being exposed to the Commodore P.E.T. and later the Commodore 64 in the early ‘80s, he was interested in electricity and electronics, and he still has the modded AFX cars and shop-worn soldering irons to prove it. Once he got his hands on his own Commodore 64, however, computing became Marco's passion. Throughout his academic and professional lives, Marco has worked with virtually every major platform from the TRS-80 and Amiga, to today's high end, multi-core servers. Over the years, he has worked in many fields related to technology and computing, including system design, assembly and sales, professional quality assurance testing, and technical writing. In addition to being the Managing Editor here at HotHardware for close to 15 years, Marco is also a freelance writer whose work has been published in a number of PC and technology related print publications and he is a regular fixture on HotHardware’s own Two and a Half Geeks webcast. - Contact: marco(at)hothardware(dot)com