Nubia Red Magic 6R Review: Affordable, Powerful Gaming Phone
RedMagic 6R Review: The Hardware Is Hot, But The Software Is Not
Gaming phones have really matured in recent
years, with ASUS’ ROG, Lenovo’s Legion, Xiaomi’s Black Shark, and Nubia’s
RedMagic all offering compelling performance-packed handsets for gamers. Oppo’s even rumored to be joining the party soon. Here in the US, RedMagic is
the gaming phone value champ, and this year’s $599 RedMagic 6 is no
exception. It basically updates last year’s $579 RedMagic 5G with a 165Hz
display and a Snapdragon 888.
That’s all well and good, but what got our attention recently is the $499 RedMagic 6R -- a super-affordable Snapdragon 888 handset with a 144Hz screen and capacitive shoulder buttons that looks and feels more like a standard flagship than a phone targeting gamers. While it loses some of that hard-core gaming pedigree, it gains a more accessible design and better cameras. At $499, it’s also the cheapest Snapdragon 888 handset officially available in the US.
So, what’s the RedMagic 6R like as a gaming phone? What’s it like as an affordable flagship? Is it the best of both worlds or is it just full of compromises? Read our full review to find out.
That’s all well and good, but what got our attention recently is the $499 RedMagic 6R -- a super-affordable Snapdragon 888 handset with a 144Hz screen and capacitive shoulder buttons that looks and feels more like a standard flagship than a phone targeting gamers. While it loses some of that hard-core gaming pedigree, it gains a more accessible design and better cameras. At $499, it’s also the cheapest Snapdragon 888 handset officially available in the US.
So, what’s the RedMagic 6R like as a gaming phone? What’s it like as an affordable flagship? Is it the best of both worlds or is it just full of compromises? Read our full review to find out.
RedMagic 6R Hardware And Design
Design-wise, the RedMagic 6R is kind of a hybrid between a modern
flagship and a gaming handset. The general look and feel of our Mercury
Silver review unit combines elements of the Morning Mist (silver) OnePlus 9 Pro (in back), and the Samsung Galaxy S20 FE (in front), complete with a
flat OLED display and top-centered, silver-ringed punch hole for the
selfie camera (16MP). Other colors include Cosmos Black and Light Blue.
It’s a large phone (6.67-inch screen, 163 x 75.3 x 7.8mm, 186g), but it’s not remotely as massive as the RedMagic 6 (6.8-inch display, 169.9 x 77.2 x 9.7mm, 220g). Then again, the RedMagic 6R lacks its bigger sibling’s built-in fan, uninterrupted screen, stereo speakers, and headphone jack. Plus, it swaps the RedMagic 6’s 165Hz display for a 144Hz panel, and its 5050mAh battery for a 4200mAh cell.
It’s a large phone (6.67-inch screen, 163 x 75.3 x 7.8mm, 186g), but it’s not remotely as massive as the RedMagic 6 (6.8-inch display, 169.9 x 77.2 x 9.7mm, 220g). Then again, the RedMagic 6R lacks its bigger sibling’s built-in fan, uninterrupted screen, stereo speakers, and headphone jack. Plus, it swaps the RedMagic 6’s 165Hz display for a 144Hz panel, and its 5050mAh battery for a 4200mAh cell.
RedMagic 6 (L) vs. RedMagic 6R (R)
Since it’s trying to pass for a regular flagship, the RedMagic 6R drops
its sibling’s louder “made-for-gamers” aesthetic, rear RGB light strip and
light-up logo, and oversized top and bottom screen bezels. We realize this
is subjective, but we think those improvements are very welcome. The
RedMagic 6’s 400Hz capacitive trigger buttons remain, however, along with
the high quality glass and aluminum build.
That being said, the RedMagic 6R doesn’t blend into the flagship landscape completely. Reflective accents in the rear glass (similar to circuit board traces), and a unique camera pod shape (reminiscent of a tabbed folder) help it stand out a little, without being over the top. Overall, we like this design a lot. It looks unique yet familiar, and feels good in hand. The refined materials are just the icing on the cake.
That being said, the RedMagic 6R doesn’t blend into the flagship landscape completely. Reflective accents in the rear glass (similar to circuit board traces), and a unique camera pod shape (reminiscent of a tabbed folder) help it stand out a little, without being over the top. Overall, we like this design a lot. It looks unique yet familiar, and feels good in hand. The refined materials are just the icing on the cake.
As for the controls and ports, you’ll find the volume rocker and
power/lock key on the right side, flanked by the two black capacitive
shoulder buttons at each end. The mono speaker, primary mic, USB Type-C
port (USB 3.0), and dual-SIM tray are all located along the bottom edge. A
secondary mic lives on the top edge, and there’s nothing on the left side
but antenna bands. Both the top and bottom edges are concave, which is a
nice detail.
The RedMagic 6R boasts four rear shooters (64MP main, 8MP ultrawide, 5MP macro, and 2MP depth) which are arranged into an inverted “L” alongside a dual-LED flash inside the camera bump. For those keeping count, that’s one more shooter than its sibling. While this handset doesn’t have an IP rating, it also doesn’t have openings for a fan, and there’s a gasket around the SIM tray, so we figure it‘s at least splash resistant.
The RedMagic 6R boasts four rear shooters (64MP main, 8MP ultrawide, 5MP macro, and 2MP depth) which are arranged into an inverted “L” alongside a dual-LED flash inside the camera bump. For those keeping count, that’s one more shooter than its sibling. While this handset doesn’t have an IP rating, it also doesn’t have openings for a fan, and there’s a gasket around the SIM tray, so we figure it‘s at least splash resistant.
Watch our unboxing video before we continue to the specs...
|
Processing And 5G Platform | Qualcomm
Snapdragon 888, Integrated Snapdragon X60 5G Modem |
Display | 6.67"
FHD+ AMOLED, 2400x1080 resolution, 144Hz |
Memory | 8/12GB LPDDR5 |
Storage | 128/256GB
UFS 3.1, No microSD |
Rear-Facing Cameras | 64MP f/1.8 Main
PDAF - 8MP f/2.2 120º Ultra-Wide - 5MP f/2.4 Macro - 2MP f/2.4
Depth |
Front-Facing Cameras | 16MP
f/2.5 |
Video Recording | Up to 8K @ 30fps, 4K @ 60fps, 1080p @ 60fps, 1080p slow-mo |
Battery | 4200
mAh, 30W wired charging, No wireless charging |
OS | Android 11 With
RedMagic OS v4.0 |
Dimensions | 163 x 75.3 x 7.8mm |
Weight | 186 grams |
Connectivity | 802.11ax
Wi-Fi 6e, Bluetooth 5.2+LE, NFC, USB-C, LTE, sub-6GHz 5G |
Colors | Mercury Silver,
Cosmos Black, Light Blue |
Pricing | Find the RedMagic 6R @ Amazon, Starting at $499 |
RedMagic 6R Display Quality
Want a 144Hz display for just $499? The RedMagic 6R is your ticket. It
packs a beautiful 6.67-inch FHD+ (2400 x 1080 pixels, 395ppi) 10-bit
AMOLED screen with a 20:9 aspect ratio and small bezels all around. And
while the 144Hz refresh rate is the star of the show, there are also
options for 120, 90, and 60Hz. The top-centered, silver-ringed punch hole
isn’t ideal for gaming, but we prefer this over wider top and bottom
bezels.
As you’d expect from a modern AMOLED panel, this screen delivers
punchy colors, deep blacks, and solid viewing angles. While it’s not
quite as bright as today’s best displays (770 nits peak), it’s still
easy to read in direct sunlight. In addition, the 360Hz touch sampling
rate makes it well suited for gaming. Overall, this is an excellent
screen, especially at this price point.
RedMagic 6R Camera Performance And Image Quality
To date, imaging hasn’t been RedMagic’s focus. Its gaming phones have
always offered decent camera hardware, but poor image processing and
lackluster software. And the mediocre results speak for themselves. The
RedMagic 6R attempts to remedy this with the company’s best camera system
yet, which includes Sony’s very capable 64MP IMX 682 Quad Bayer main
sensor, plus updated macro and selfie cameras.
As such, you’ll find that 64MP f/1.8 0.8-micron main shooter (without
OIS), a 8MP f/2.2 1.12-micron 120-degree ultrawide, 5MP f/2.4 macro lens
(without AF), and 2MP f/2.4 depth sensor, plus a 16MP f/2.5 1.0-micron
selfie camera. Contrast this with the RedMagic 6, which lacks the depth
sensor, and settles on more basic 2MP macro and 8MP selfie cameras. So
it’s a better setup, but what about the results?
Before we jump into that, let’s briefly discuss the interface and
various shooting modes. Unfortunately, the RedMagic 6R inherits the
company’s existing camera app, which doesn’t appear to have changed since
last year’s RedMagic 5G, and is pretty much identical to the RedMagic 6’s.
We find it unintuitive and somewhat disorganized. For example, you have to select pro
(manual) mode to use the ultrawide -- it’s simply not available in auto
mode. And there are other strange nuances to deal with as well.
While there’s a plethora of modes available, it’s hard to make sense of them all. Some (like the macro) are buried in the “Camera Family” menu. Others (like the 64MP mode) are hiding in the settings. There are two manual modes, pro and DNG; the latter outputs RAW images and only supports the main shooter. In addition, help is available for some modes, but not others, so you’re left guessing how to use some of them.
Shooting modes include portrait, night, pro (manual), panorama, macro, time lapse (1080p 30fps), and slow motion (1080p 240fps, 720p 480/960/1920fps) to name the most significant. The RedMagic 6R captures video (with stereo audio) at up to 8k 30fps (unstabilized) or 4k 60fps (stabilized) with the main shooter, and tops out at 1080p 30fps (unstabilized) with the selfie camera. Video recording isn’t available with the ultrawide or macro.
Pictures taken with the RedMagic 6R are certainly better than anything
we’ve shot with past RedMagic gaming handsets, but that’s a pretty low
bar. It also slightly edges out its similarly equipped sibling, the
RedMagic 6. Basically, the resulting photos remind us of images we’ve
captured with Moto phones at the same price point -- they're serviceable, but not
spectacular. In other words, there’s still room for improvement.
Daytime shots are decent overall, though colors are somewhat muted and
contrast is limited. Exposure and white balance are mostly accurate,
dynamic range is acceptable, and detail is generally plentiful. Since the
main lens lacks OIS, low light and zoomed images are often softer than
expected. Night mode obviously helps, but it’s only available on the main
shooter, which is disappointing for a $499 handset.
And really, most of these issues come down to RedMagic’s deficient image processing. We already know that Sony’s 64MP IMX 682, which outputs 16MP images by binning (combining) clusters of four pixels into one, isn’t the limiting factor here. In fact, you can fix most of these shortcomings by installing one of the many unofficial Google Camera APKs available for non-Pixel phones. But that’s not a user-friendly solution.
Finally, the ultrawide and selfie cameras deliver passable results, but the lack of AF makes the macro difficult to use. As for video recording, it’s fine -- just avoid the 8k 30fps mode since it’s unstabilized. In all, the RedMagic 6R’s shooters perform more like those in a mid-range handset than an affordable flagship.
Next up: audio, performance, and battery life...