NVIDIA GeForce GTX 650 Ti BOOST Review
Test System and Unigine Heaven v4.0
How We Configured Our Test Systems: We tested the graphics cards in this article on an Asus P9X79 Deluxe motherboard powered by a Core i7-3960X six-core processor and 16GB of G.SKILL DDR3-1866 RAM. The first thing we did when configuring the test system was enter the system UEFI and set all values to their "high performance" default settings and disable any integrated peripherals that wouldn't be put to use. We enabled the memory's X.M.P. profile to ensure better-than-stock performance, and we then formatted the hard drive and installed Windows 7 Ultimate x64. When the installation was complete, we fully updated the OS and installed the latest DirectX redist along with all of the drivers, games, and benchmark tools necessary to complete our tests.
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Hardware Used: |
Relevant Software: Windows 7 Ultimate x64 DirectX April 2011 Redist AMD Catalyst v13.3 Beta 3 NVIDIA GeForce Drivers v314.21 Benchmarks Used: Unigine Heaven v4 3DMark "Fire Strike" Batman: Arkham City Hitman: Absolution Alien vs. Predator Metro 2033 Sleeping Dogs Crysis 3 |
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Unigine's Heaven Benchmark v4.0 is built around the Unigine game engine. Unigine is a cross-platform, real-time 3D engine, with support for DirectX 9, DirectX 10, DirectX 11 and OpenGL. The Heaven benchmark--when run in DX11 mode--also makes comprehensive use of tessellation technology and advanced SSAO (screen-space ambient occlusion). It also features volumetric cumulonimbus clouds generated by a physically accurate algorithm and a dynamic sky with light scattering. |
The two GeForce GTX 650 Ti BOOST cards we tested both performed very well in the Unigine Heaven Benchmark. In fact, they outpaced all of the other cards we tested, save for the GeForce GTX 660. None of the Radeons, including the HD 7850, could keep up here.