NVIDIA GeForce GTX 650 Ti BOOST Review

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Batman: Arkham City Performance

Batman: Arkham City
DirectX Gaming Performance


Batman: Arkham City

Batman: Arkham City is a sequel to 2009’s Game of the Year-winning Batman: Arkham Asylum. This recently released sequel, however, lives up to and even surpasses the original in many ways. The story takes place 18 months after the original game. Quincy Sharp, the onetime administrator of Arkham Asylum, has become mayor and convinced Gotham to create "Arkham City" by walling off the worst, most crime-ridden areas of the city and turning the area into a giant open-air prison. The game has DirectX 9 and 11 rendering paths, with support for tessellation, multi-view soft shadows, and ambient occlusion. We tested in DX11 mode at various resolutions with all in-game graphical options set to their maximum values.

The performance trend we saw in the Metro 2033 benchmark on the previous page played out again in Batman: Arkham City. Once again, the new GeForce GTX 650 Ti BOOST cards were faster than everything else we tested at both resolutions, with the sole exception being the higher-end GeForce GTX 660.
 


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