NVIDIA GeForce GTX 1660 Ti Review: Turing Under $300

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GeForce GTX 1660 Ti - 3DMark Time Spy And Fire Strike

3DMark Time Spy is a synthetic DirectX benchmark test from Futuremark. It features a DirectX 12 engine built from the ground up to support bleeding-edge features like asynchronous compute, explicit multi-adapter, and multithreading. Time Spy is designed to test the DirectX 12 performance of the latest graphics cards using a variety of techniques and varied visual sequences. This benchmark was developed with input from AMD, Intel, Microsoft, NVIDIA, and the other members of the Futuremark Benchmark Development Program, to showcase the performance and visual potential of graphics cards and other system resources driven by close-to-the-metal, low-overhead APIs.

3DMark Time Spy
Direct X 12 Performance

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3DMark Time Spy

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3DMark Time Spy, which is another DX12-based benchmark, tells a similar story to VRMark. The GeForce GTX 1660 Ti holds onto a marked advantage over the GTX 1070 in this test and lands about 11 - 13% behind cards like the GTX 1080 and Vega 64.

Futuremark 3DMark Fire Strike
Synthetic DirectX Gaming
3DMark Fire Strike has multiple benchmark modes: Normal mode runs at 1920x1080, Extreme mode targets 2560x1440, and Ultra mode runs at a 4K resolution. GPU target frame buffer utilization for normal mode is 1GB and the benchmark uses tessellation, ambient occlusion, volume illumination, and a medium-quality depth of field filter. The more taxing Extreme mode targets 1.5GB of frame buffer memory and increases detail levels across the board. Ultra mode is explicitly designed for high-end and CrossFire / SLI systems and cranks up the quality even further. GT 1 focuses on geometry and illumination, with over 100 shadow casting spot lights, 140 non-shadow casting point lights, and 3.9 million vertices calculated for tessellation per frame. GT2 emphasizes particles and GPU simulations.


3DMark Fire Strike

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In the less demanding DX11-based Fire Strike benchmark, which doesn't lean quite as hard on the enhanced shaders in Turing, the GeForce GTX 1660 Ti finishes well behind the GeForce GTX 1070 and outpaces the GeForce GTX 1060 by about 11%.

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