NVIDIA GeForce 7800 GTX

Performance Comparisons with FarCry v1.31
Details: http://www.farcry.ubi.com/

FarCry
If you've been on top of the gaming scene for some time, you probably know that FarCry is one of the most visually impressive games to be released for the PC. Courtesy of its proprietary engine, dubbed "CryEngine" by its developers, FarCry's game-play is enhanced by Polybump mapping, advanced environment physics, destructible terrain, dynamic lighting, motion-captured animation, and surround sound. Before titles such as Half-Life 2 and Doom 3 hit the scene, FarCry gave us a taste of what was to come in next-generation 3D Gaming on the PC. We benchmarked the graphics cards in this review with a custom-recorded demo run taken in the "Catacombs" area checkpoint, at various resolutions without anti-aliasing or anisotropic filtering enabled, and then with 4X AA and 16X aniso enabled concurrently.

 

Our custom FarCry benchmark painted a somewhat different picture than any of the previous tests we've run thus far. Here, when comparing the singe-card configurations, the GeForce 7800 GTX was the king of the hill, but the Radeon X850 XT was right there by its side at both resolutions. This test, however, turned out to be CPU limited on both of the SLI rigs, and with the 7800 GTX installed, when anti-aliasing and anisotropic filtering were disabled. With AA and aniso enabled though, we see that the configurations with the highest fill rate surge ahead at both resolutions. And where fill rate rules, so does the GeForce 7800 GTX SLI configuration.


Tags:  Nvidia, GeForce, GTX, force, GT, 7800, 780, id

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