HP Spectre X360 Ultrabook Review: Sleek, Sexy, Convertible

Next up, we have 3D graphics testing with 3DMark Cloud Gate. The Cloud Gate test is aimed at entry-level PCs and laptops, and has two subtests: a processor-intensive physics test and two graphics tests. We run the test suite at its default 1280 x 720 resolution and at default rendering quality settings. Keep in mind that 3DMark Cloud Gate scores aren’t comparable to scores from say, 3DMark Fire Strike (gaming PCs) or Ice Storm (smartphones and tablets).

3DMark Ice Storm And Cloud Gate
Synthetic DirectX Gaming And Graphics Testing

3dm

The HP Spectre X360 also managed to pull ahead of the Dell XPS 13 in the 3DMark Cloud Gate benchmark, and lead the pack overall. The delta separating the XPS 13 and X360 is small, but HP leads nonetheless.

Ubisoft Far Cry 2
DX10 Gaming Performance

Far Cry 2

When it comes to lush vegetation in a steaming, sinister jungle, no one pulls it off quite like Ubisoft does in its Far Cry series. Far Cry 2 uses high-quality textures, complex shaders, and dynamic lighting to create a realistic environment. The game’s built-in benchmark gives us a good look at a system’s performance with DirectX 10. 

fc2

In this test, we're essentially taking an ultralight notebook, that isn't specifically targeted for gaming, and putting it through a mainstream gaming benchmark.  Granted, Far Cry 2's engine is a generation behind with DX10 level effects, however, it's no pushover either and still offers relatively impressive visuals and immersive game play as a result. Here, the HP Spectre X360 squeeks past the XPS 13 and trails only the Radeon HD 7570M powered Inspiron 14z.

Marco Chiappetta

Marco Chiappetta

Marco's interest in computing and technology dates all the way back to his early childhood. Even before being exposed to the Commodore P.E.T. and later the Commodore 64 in the early ‘80s, he was interested in electricity and electronics, and he still has the modded AFX cars and shop-worn soldering irons to prove it. Once he got his hands on his own Commodore 64, however, computing became Marco's passion. Throughout his academic and professional lives, Marco has worked with virtually every major platform from the TRS-80 and Amiga, to today's high end, multi-core servers. Over the years, he has worked in many fields related to technology and computing, including system design, assembly and sales, professional quality assurance testing, and technical writing. In addition to being the Managing Editor here at HotHardware for close to 15 years, Marco is also a freelance writer whose work has been published in a number of PC and technology related print publications and he is a regular fixture on HotHardware’s own Two and a Half Geeks webcast. - Contact: marco(at)hothardware(dot)com

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