Gigabyte GV-N250OC-1GI GeForce GTS 250

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Crysis v1.21
DirectX 10 Gaming Performance


If you're at all into enthusiast computing, the highly anticipated single player, FPS smash-hit Crysis, should require no introduction. Crytek's game engine produces some stunning visuals that are easily the most impressive real-time 3D renderings we've seen on the PC to date.  The engine employs some of the latest techniques in 3D rendering like Parallax Occlusion Mapping, Subsurface Scattering, Motion Blur and Depth-of-Field effects, as well as some of the most impressive use of Shader technology we've seen yet.  In short, for those of you that want to skip the technical jib-jab, Crysis is a beast of a game.  We ran the full game patched to v1.21 with all of its visual options set to 'Very High' to put a significant load on the graphics cards being tested  A custom demo recorded on the Ice level was used throughout testing.


Crysis had the older 9800 GTX+ and newer GTS 250 finishing within fractions of a frame of each other, and the HD 4850 also gets thrown into the same mix.  None of these come close to the performance level of the GTX 260 Core 216, or the Radeon HD 4870 though.  Extra memory bandwidth, especially with the GDDR5 used on the HD 4870, keep these cards afloat even under this strenuous testing.  Performance deltas between these two cards and the GTS 250 (and similar cards) are 25% or more at all resolutions. 

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