Please take note of our test
system specs. Also remember these tests were all
performed on Detonator 3 drivers, revision 12.41, before the
Detonator 4 release.
|
HotHardware's Test System |
A Pentium 4
Machine |
|
-
Gainward GeForce3 Power Pack !!!
Golden Sample 64MB AGP
-
Intel Pentium
4 1.5GHz. Processor
-
Abit
TH7II-RAID Pentium 4 Motherboard
-
256MB of
Samsung PC800 RAMBUS DRDRAM,
-
Thermaltake
Indigo Orb P4 CPU Cooler -
Thanks
Plycon!
-
IBM DTLA307030
30Gig ATA100 7200 RPM Hard Drive
-
Sound Blaster
Live Sound Card,
-
Kenwood True-X
72X CD
-
Windows 2000
Professional
-
Direct X 8.0
and nVidia reference drivers version 12.41
-
Intel chipset
drivers version 2.90
Methodology:
We ran every
benchmark in this review, at both standard and overclocked
speeds. The overclock setting was at 260MHz. Core and
560MHz. Memory Clocks. There are no comparisons to
other GeForce3 cards in this review.
As you have seen in
many other reviews here, most all GeForce3 cards perform
within 5% of each other, when at stock clock speeds.
The rubber meets the road, when it comes to stability and "overclockability".
The Gainward Golden Sample is King here in our book.
|
Benchmarks - 3DMark 2001 |
MadOnion's Finest |
|
3DMark
2001 - Standard Clock Speeds
3DMark 2001 -
Overclocked @ 260/560
Fantastic numbers
were put up on the board by the Gainward Golden Sample when
overclocked. It is interesting to note that the best
gain in performance in 3DMark2001, came from
turning up the core speed rather than memory. Even a
few MHz. increase in core speed can make a real difference.
3DMark 2001 -
Standard Clock Speed 4X Anti-Ailiasing
4X AA does cause a
fairly big hit to the frame rate. However, Max Payne
still moves along nicely with 2800+ 3DMarks even with
4X AA.
|
Vulpine GL |
Golden OpenGL
Performance |
|
Frame rates were
smooth across the board within the VulpineGL test suite.
We gained from 10 to 20% at the overclocked setting here.
Specifically, we had a 10% gain at 800X600, 14% at 1024X768
and 20% at 1600X1200.
Let's bring in
the heavy duty DirectX 8 artillary.
Aquanox
and DroneZ Benchmarks
|