Need for Speed: Carbon
|Dating back to the days of floppy disks, EGA, and the Lamborghini Countach, the Need For Speed franchise is undoubtedly one of the most popular in gaming history. The most recent addition to the franchise is Need For Speed: Carbon, a racing-sim loaded with muscle cars and exotics in addition to a number of lighting and special graphical effects. We ran these NFS: Carbon benchmarks by utilizing FRAPS and tracking framerates on the same track, using the same car with every graphics card. The game was configured with all of its graphics-related options set to their maximum values, with motion blur enabled. We tested the game at resolutions of 1,280 x 1,024 and 1,600 x 1,200 with 4X AA and 16X anisotropic filtering enabled simultaneously.|
With this title, the GeForce 8800 GTX cards maintain a significant 20fps advantage over the Radeon X1950XTX with more than 40fps being the gap with the GeForce 7900 GTX and GeForce 7950GX2. Comparing the two generations of cards from NVIDIA, it is clear that this title certainly favors the new unified architecture of the G80 GPU.
Running at 1600x1200 with 4xAA and 16xAF, the Foxconn GeForce 8800 GTX is still able to hold an average framerate above 50fps. This results in fluid gameplay with no visible hiccups or stuttering. In contrast, the previous generation flagship cards from ATI and NVIDIA have framerates below 40fps resulting in some noticeable slowdowns which will inhibit the gaming experience.