|After many years of development, Take-Two Interactive recently released the highly anticipated game Prey. Prey is based upon an updated and modified version of the Doom 3 engine, and as such performance characteristics between the two titles are very similar. Like Doom 3, Prey is also an OpenGL game that uses extremely high-detailed textures and a plethora of dynamic lighting and shadows. But unlike Doom3, Prey features a fare share of outdoor environments as well. We ran these Prey benchmarks using a custom recorded timedemo with the game set to its "High-Quality" graphics mode, at resolutions of 1,280 x 1,024 and 1,600 x 1,200 with 4X AA and 16X anisotropic filtering enabled simultaneously.|
In Prey, we witness a very similar scenario to the performance situation we saw with F.E.A.R. Here, the GeForce 8800 GTX models are trailed by the GeForce 7950GX2 with the Radeon X1950 XTX falling more than 50fps behind. The two GeForce 8800 GTX models using reference clock speeds expectedly score within 1fps of one another which is well within the margin of error for our testing tools.
A resolution of 1600x1200 with 4xAA and 16xAF is unable to bring the average framerate below 100fps when running the Foxconn GeForce 8800 GTX. Here, the new flagship NVIDIA cards enjoy a sizeable advantage over the rest of the field with the performance differential with other cards being as large as 40fps or more in some cases.