Batman Arkham Knight Gameplay And Performance Review
Batman Arkham Knight Gameplay Discussion
Batman Arkham Knight is another single player joint from Rocksteady Studios. Similar to Arkham City, however, players will have an open world Gotham City to traverse. The lion’s portion of the story-driven missions and gameplay involves investigating clues and leads setup either by Commissioner Gordon, the wheelchair-bound Barbara Gordon and/or Batman himself.
At any given point Batman will have several unfinished tasks in his mission overview. Select one and travel to it either by bounding, swinging or gliding over rooftops. Or call in the near-autonomous Batmobile and rocket yourself through the narrow streets of Gotham to your destination. Sounds awesome, doesn’t. Well it is in spurts.
The Batmobile isn’t all bad and shines in some areas, however. For instance, the vehicle’s cannon can be operated remotely and included as an attack in mid hand-to-hand combat. Batman can smoothly take out a few enemies toss another in the air and remotely fire the cannon to dispatch the suspended foe. It’s slick and satisfying. Most fun of all, is rocketing down a narrow Gotham City street at break-neck speeds and then ejecting from the Batmobile. This will propel the Dark Knight high into the air where you can use your cape to glide high over the city and survey your next move or just enjoy the sights.
Oh I always keep a half-naked super-villain botanist in my trunk. You never know...