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Benchmarks / Comparisons With Wolfenstein: Enemy Territory |
Q3 Engine Based Freebie |
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Wolfenstein: ET
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We also ran through a batch of timedemos with the OpenGL game Wolfenstein: Enemy Territory. Wolfenstein: ET is a free, standalone multiplayer game that is based on the excellent Return to Castle Wolfenstein that was released a few years back. It uses a heavily modified version of the Quake 3 engine, which makes it a very easy-to-use benchmarking tool. We created our own custom demo and used the built-in timedemo feature to check each card's frame-rate. The tests below were run at 1,024 x 768 and again at 1,600 x 1,200 without anti-aliasing and with 4X AA and 8X anisotropic filtering enabled concurrently. |
When using our custom demo, Wolfenstein: ET is essentially CPU bound at 1024x768, although the NVIDIA powered cards did have a distinct advantage once anti-aliasing and anisotropic filtering was enabled. With the resolution cranked up to 1600x1200, there was more of a spread. At the higher resolution, the X850 XT and GeForce 6800 Ultra were neck-and-neck. The Radeon X800 XL couldn't quite keep up with the pack though, falling behind the GeForce 6800 GT by about 8% - 13%.