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Benchmarks With Halo |
Halo - All Patched & Ready To Go! |
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Halo
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For many gamers, the release of Halo marked the end of a long wait. To the chagrin of some PC gamers, Halo was originally released as an Xbox exclusive a few years back. No additional patches or tweaks are needed to benchmark with Halo, as Gearbox has included all of the necessary information in its README file. The Halo benchmark runs through four of the cut-scenes from the game, after which the average frame rate is recorded. We patched the game using the v1.05 patch and ran this benchmark twice, once at 1,024 x 768 and then again at 1,600 x 1,200. Antialiasing doesn't work properly with Halo, so all of the tests below were run with antialiasing disabled. |
Halo proved to be a bit irksome for the Radeon X800 XL. In the lower resolution test, the X800 XL finished about 8 frames per second, or roughly 10%, behind the competition. All of the other cards tested performed within 1 frame per second of each other. With the resolution turned up to 1600x1200, the X800 XL again fell victim to the competition, lagging behind the GeForce 6800 GT by 5.76 FPS, which equated to an 11% disadvantage. But keep in mind that the X800 XL's MSRP is also 25% lower than the 6800 GT.