Doom 3 (Multi-Player)
|The first round of Doom 3 focused on single-player performance. In this round we'll run a series of multiplayer tests and see how things unfold. These timedemos were run with our custom "HH_Frag2" demo, which is a recording of a five-player online match that took place in the "Frag Chamber" map area. We ran benchmarks with Doom 3 set to its "High-Quality" mode at resolutions of 1,024 x 768 and 1,600 x 1,200 without any anti-aliasing enabled and then with 4X AA and 8X Aniso enabled concurrently. Note: Doom 3 enabled 8X anisotropic filtering automatically when set to "High Quality" in the game's control panel.|
The results from our custom multi-player Doom 3 benchmark mirror what we saw in the single-player tests on the previous page. This time around, the Radeon X800 XL was again outpaced by the GeForce 6800 GT, at both resolutions regardless of the test configuration. In these multi-player benchmarks, the lagged behind the GeForce 6800 GT by slightly higher margins in the neighborhood of 13% to 36%.