ATi Mobility Radeon 9700

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Wolfenstein: Enemy Territory

 

 

 

Benchmarks / Comparisons With Wolfenstein: Enemy Territory
Q3 Engine Based Freebie

Wolfenstein: ET
We also ran through a batch of timedemos with the OpenGL game Wolfenstein: Enemy Territory. Wolfenstein: ET is a free, standalone multi-player game that is based on the excellent Return to Castle Wolfenstein, that was released a few years back. It uses a heavily modified version of the Quake 3 engine, which makes it a very easy to use benchmarking tool. We created our own custom demo and used the built-in timedemo feature to check each card's frame-rate. The tests below were run at 1024x768 and again at 1600x1200, without anti-aliasing, with 4X AA, and lastly with 4X AA and 16X anisotropic filtering enabled concurrently.

 

 

At 1024x768, using our custom Wolfenstein: Enemy Territory timedemo, the playing field was relatively level.  Once again, the 9800 Pro obviously led the pack by considerable margins, but the Mobility Radeon 9700 came closer to catching the Radeon 9600 XT, missing the mark by about 13-30% depending on the test settings.  At 1600x1200, however, the 9600 XT extended it's lead somewhat, besting the Mobility Radeon 9700 by 37%.  (Note:  Anti-Aliasing doesn't work at 1600x1200 in this game with the Catalyst v4.4 drivers, hence the simple graph above.  The new Catalyst v4.5 drivers remedy the situation.)


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