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Benchmarks & Comparisons With Doom 3 - Multi-player |
The Wait Is Over!. |
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Doom 3
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The first round of Doom 3 focused on single-player performance. In this round we'll run a series of multiplayer tests and see how things unfold. These timedemos were run with our custom "HH_Frag2" demo, which is a recording of a five-player online match that took place in the "Frag Chamber" map area. We ran benchmarks with Doom 3 set to its "High-Quality" mode at resolutions of 1,024 x 768 and 1600 x 1200 without any anti-aliasing enabled and then with 4X AA and 8X Aniso enabled concurrently. Note: Doom 3 enabled 8X anisotropic filtering automatically when set to "High Quality" in the game's control panel. |
With Multiplayer Doom3 testing, the results were higher across the board compared to the Single Player tests, but the pattern remained the same. With no AA, the GeForce 6800GT was the top performer, holding a solid lead over the X800 XL based All-In-Wonder. Once we enabled 4X Antialiasing and 8X Anisotropic Filtering, the GeForce 6800GT topped the All-In-Wonder X800 XL by 7 FPS while the All-In-Wonder topped the GeForce 6800GT at 1024x768 by 2 FPS.