Performance Comparisons With Aquamark 3
|Aquamark 3 comes to us by way of Massive Development. Massive's release of the original Aquanox in 1999 wasn't very well received by the gaming community, but it was one of the first games to implement DX8 class shaders, which led to the creation of Aquamark 2 - a benchmark previously used by many analysts. Since the Aquamark benchmarks are based on an actual game engine, they must support old and new video cards alike. Thus, the latest version of Aquamark, Aquamark 3, utilizes not only DirectX 9 class shaders, but DirectX 8 and DirectX 7 as well. We ran this benchmark at resolutions of 1024x768 and 1600x1200 with no anti-aliasing, with 4x AA, with 4X AA and 8X anisotropic filtering and lastly with 4X AA and 16X aniso.|
With Aquamark 3, we continued to see a similar pattern, with the X600 Pro predictably pacing the X600 XT fairly close. In each test, the X600 Pro AIW stayed close to the higher clocked X600 XT, trailing by at the most 7 FPS at 1024x768 with no AA and less than 2.5 FPS at 1600x1200 4XAA/8X Aniso. The GeForce 5750 trailed the X600 Pro by 7 FPS at most in the 1024x768 4XAA/8X Aniso test.