|
Benchmarks With Halo |
Halo - All Patched & Ready To Go! |
|
Halo
|
For many gamers, the release of Halo marked the end of a long wait, since it was originally released as an Xbox exclusive a few years back. No additional patches or tweaks are needed to benchmark with Halo, as Gearbox has included all of the necessary information in their README file. The Halo benchmark runs through four of the cut-scenes from the game, after which the average frame rate is recorded. We patched the game using the latest v1.06 patch and ran this benchmark twice, once at 1024x768 and then again at 1600x1200. Anti-aliasing doesn't work properly with Halo at the moment, so all of the test below were run with anti-aliasing disabled. |
Here the AIW X600 Pro managed a respectable frame rate at both resolutions when compared to the X600 XT. At 1024x768, the AIW X600 Pro fell behind the X600 XT by about 33%. But that deficit dropped to 20% at 1600x1200. Again, the GeForce 5750 took the third spot, falling to the X600 Pro by 7.72 and 3.78 FPS respectively.