|
Benchmarks& Comparisons With Doom 3 - Single Player |
The Wait Is Over!. |
|
Doom 3
|
id Software's games have long been pushing the limits of 3D graphics. Quake, Quake 2, and Quake 3 were all instrumental in the success of 3D accelerators on the PC. Now, years later, with virtually every new desktop computer shipping with a 3D accelerator, id is at it again with the release of the visually stunning Doom 3. Doom 3 is an OpenGL game using extremely high-detailed textures and a ton of dynamic lighting and shadows. We ran this benchmark using custom demos with Doom 3 set to its "High-Quality" mode, at resolutions of 1,024 x 768 and 1,600 x 1,200 without any AA and then with 4X antialiasing and 8X anisotropic filtering enabled. Note: Doom 3 enabled 8X anisotropic filtering automatically when set to "High Quality" in the game's control panel. |
At 1024x768, the GeForce 5750 was the top performer, beating out both ATI cards by a minimum of 3 FPS with no AA enabled. Once we enabled the AA/Aniso settings, the pattern shifted in favor of the X600 XT and X600 Pro, however. When we increase the resolution to 1600x1200, the scores dropped severely across the board, with the two ATI cards making the stronger showing, while the GeForce 5750 couldn't break double digits.