ASUS ROG Zephyrus GX501: Tomb Raider and Shadows of Mordor
The ASUS Zephyrus shows the NVIDIA GeForce GTX 1080 with Max-Q Design is 15% slower than the regular version in synthetic benchmarks, but we’ll determine how that translates into actual game performance in Rise of the Tomb Raider and Shadows of Mordor.
Middle Earth: Shadow of Mordor is a fun game with excellent visuals. We tested the ASUS Zephyrus with the high-quality image preset and FXAA enabled.
The performance gap between the standard NVIDIA GeForce GTX 1080 and Max-Q variant narrows to about 10% in this game. There’s also a 5% performance boost over the lesser GTX 1070 too, once the resolution is increased to 1080p and the game become more GPU bound.
Rise of the Tomb Raider started as a console port, but the developer updated it with a DirectX 12 code path. It also supports visual effects, like Ambient Occlusion, Depth of Field, Dynamic Foliage, Bloom shaders, Tessellation and more.
Here the ASUS Zephyrus and its NVIDIA GeForce GTX 1080 with Max-Q Desing performs right in the middle of the GTX 1070 and standard GTX 1080 – 10% slower than the latter but 9% faster than the former.