Cinebench and 3DMark06
The Cinebench benchmark is an OpenGL 3D rendering performance test, based on the commercially available Cinema 4D application.
This is a multi-threaded, multi-processor aware benchmark that renders a single 3D scene and tracks the length of the entire process. The time it took each test system to render the entire scene is represented in the graph below (listed in seconds).
The CrossHair and M2N32-SLI finished the single- and multi-threaded Cinebench benchmarks right on top of each other, with the CrossHair coming in a fraction of second faster in both test configurations.
3DMark06's built-in CPU test is a multi-threaded "gaming related" DirectX metric that's useful for comparing relative performance between similarly equipped systems. This test consists of two different 3D scenes that are generated with a software renderer, which is dependent on the host CPU's performance. This means that the calculations normally reserved for your 3D accelerator are instead sent to the central processor. The number of frames generated per second in each test are used to determine the final score.
We had another photo finish in the 3DMark06 CPU performance module. The Asus CrossHair finished 14 points ahead of the M2N32-SLI, for a margin of victory of .07%. Needless to say, that small of a delta falls well within the margin of error for this test.