AMD Trinity A10-4600M Processor Review

DX11 Gaming: Batman Arkham City

Batman: Arkham City
DirectX 11 Gaming Performance
Batman: Arkham City is a sequel to 2009’s Game of the Year winning Batman: Arkham Asylum. This recently released sequel, however, lives up to and even surpasses the original. The story takes place 18 months after the original game. Quincy Sharp, the onetime administrator of Arkham Asylum, has become mayor and convinced Gotham to create "Arkham City" by walling off the worst, most crime-ridden areas of the city and turning the area into a giant open-air prison. The game has DirectX 9 and 11 rendering paths, with support for tessellation, multi-view soft shadows, and ambient occlusion. We tested in DX11 mode with all in-game graphical options set to their maximum values, at various resolutions.




Batman: Arkham City proved to be somewhat of a stumbling block for the Radeon HD 7660G graphics engine. When running this test in both DX9 and DX11 modes, the Radeon HD 7660G trails the competition losing out to Intel's HD 4000 series graphics and NVIDIA's discrete GeForce GT 630 mobile GPU.  That said, the results here speak more to driver optimization (or like thereof perhaps) rather than GPU horsepower.  Again, when you consider the performance edge Trinity has over Ivy Bridge in 3DMark 11 and our older DX10 based Far Cry 2 and Just Cause 2 benchmarks, we're left with the notion that AMD isn't done wringing performance out of Trinity's graphics engine and its supporting driver package.
 

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