Items tagged with fsr

While the device is targeted almost exclusively at PC gamers, the Steam Deck is pretty fascinating in its own right for any PC hardware enthusiast. What Valve is trying to do has basically never been done. Sure, there are other handheld gaming PCs, and even ones that have the same form factor (more or less) as the Steam Deck. Valve's taking things to a whole other level, though, with a bespoke operating system and APIs to support the almost-completely custom hardware. We just got some more details on that hardware and the ecosystem surrounding it from a Valve livestream targeted at developers. Titled simply "Steam Deck Development Live Stream" on YouTube, the actual name of the stream was apparently... Read more...
Super Mario Odyssey, downscaled from 4K. To legally play console games in an emulator on a PC, you have to own both the game and the required hardware, which might leave some folks scratching their heads as to why you would even bother. Just play that games on the real hardware, right? Of course, PC gamers know that there are a plethora of reasons one would prefer to play in an emulator. Beyond obvious things like save-states and speed-running tools, and even beyond less-obvious perks like the myriad control configurations that emulators allow, these hardware-spoofing applications usually give PC gamers the ability to beautify their favorite titles in ways that the original hardware never could.... Read more...
The biggest news to come out of AMD in recent weeks is no doubt the release of FidelityFX Super Resolution, which is supported across multiple Radeon GPU generations as well as as number of competitive NVIDIA products. In a nutshell, FidelityFX Super Resolution, or FSR, is a hardware vendor-agnostic technology that uses an "advanced edge-adaptive spatial upsampling" algorithm to reconstruct lower resolution game input frames to a higher "super resolution" image. What that means in the real world is that games which support the technology can scale game content from as low as a 1080p resolution input to a 4K output resolution, without the performance hit associated with rendering at... Read more...
When AMD unveiled "Big Navi", now known as the Radeon RX 6000 series, the new GPU family brought with it support for Microsoft's nascent DirectX Ray Tracing. DXR adds photorealistic lighting, reflections and more visual effects to make games that support the technologies look more true to life. However, real-time ray tracing is an intensive task, and high resolution, complex effects can drag frame rates down into unplayable territory even on the most powerful of today's GPUs. AMD said not to fear though, as it had an upscaling solution in the works that would boost performance, while maintaining high image quality, and now FidelityFX Super Resolution is here.  Super Resolution for Super... Read more...