||If you're at all into enthusiast computing, the highly anticipated single player, FPS smash-hit Crysis, should require no introduction. Crytek's game engine produces some stunning visuals that are easily the most impressive real-time 3D renderings we've seen on the PC to date. The engine employs some of the latest techniques in 3D rendering like Parallax Occlusion Mapping, Subsurface Scattering, Motion Blur and Depth-of-Field effects, as well as some of the most impressive use of Shader technology we've seen yet. In short, for those of you that want to skip the technical jib-jab, Crysis is a beast of a game. We ran the full game patched to v1.21 with all of its visual options set to 'Very High' to put a significant load on the graphics cards being tested A custom demo recorded on the Ice level was used throughout testing.|
Our custom Crysis benchmark didn't benefit much from the increased clocks offered on the PowerColor Radeon HD 5800 series PCS+ cards. With the exception of the 5850 PCS+, when running at 1920x1200, all of the performance increases were less than a single frame per second.