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Quake 4 v1.4


Performance Comparisons w ith Quake 4

Quake 4
id Software, in conjunction with developer Raven, recently released the latest addition to the wildly popular Quake franchise, Quake 4. Quake 4 is based upon an updated and slightly modified version of the Doom 3 engine, and as such performance characteristics between the two titles are very similar.  Like Doom 3, Quake 4 is also an OpenGL game that uses extremely high-detailed textures and a ton of dynamic lighting and shadows, but unlike Doom3, Quake 4 features some outdoor environments as well. We ran this these Quake 4 benchmarks using a custom demo with the game set to its "High-Quality" mode, at resolutions of 1,280 x 1,024 and 1,600 x 1,200 with 4X AA and 8X aniso enabled simultaneously.


OpenGL performance has always been a strong point for NVIDIA-based cards and Quake 4 is no exception. Here we see the GeForce 7900 GT close the gap between it and the Radeon X1950 XT. As expected, the XLR8 once again beats the vanilla 8800 GTX, but is edged out by the significantly more expensive 8800 Ultra. Quake 4 is one of the biggest wins for the 8800 Ultra. In every other benchmark so far, the XLR8 has either won outright or only lost to the 8800 Ultra by a FPS or two.

Tags:  GTX, pny, XLR8, GT

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