PNY XLR8 8800 GTX OC
Our Test Systems & 3DMark06
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Video Cards - Memory - Audio - Hard Drive -
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Hardware Used:
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OS - Chipset Drivers - DirectX - Video Drivers - Synthetic (DX) - DirectX - DirectX - DirectX - DirectX - OpenGL - OpenGL - |
Relevant Software:
Windows XP Pro SP2 nForce Drivers v9.53 DirectX 9.0c (April '07 Redist.) NVIDIA Forceware v158.22 ATI Catalyst v7.5 Benchmarks Used: 3DMark06 FarCry v1.4 * F.E.A.R. v1.08 Half Life 2: Episode 1* Prey v1.2* Quake 4 v1.4* * - Custom Test (HH Exclusive demo) |
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3DMark06 is the most recent addition to the 3DMark franchise. This version differs from 3Dmark05 in a number of ways, and includes not only Shader Model 2.0 tests, but Shader Model 3.0 and HDR tests as well. Some of the assets from 3DMark05 have been re-used, but the scenes are now rendered with much more geometric detail and the shader complexity is vastly increased as well. Max shader length in 3DMark05 was 96 instructions, while 3DMark06 ups that number to 512. 3DMark06 also employs much more lighting and there is extensive use of soft shadows. With 3DMark06, Futuremark has also updated how the final score is tabulated. In this latest version of the benchmark, SM 2.0 and HDR / SM3.0 tests are weighted and the CPU score is factored into the final tally as well.
Our 3DMark benchmarks show that the PNY XLR8 8800 GTX OC is no slouch. It clearly out performs the vanilla 8800 GTX and puts up a good fight against the 8800 Ultra, just barely edging it out to take first place overall. A quick look at the Shader Model 2.0 test reveals that the XLR8's highly overclocked core gave it the edge over the Ultra. However, the Ultra's higher shader clock enabled it to oust the XLR8 in the Shader Model 3.0 test. This is a great start for the XLR8 but 3DMark is a synthatic benchmark.