Quadro P6000 And P5000 Review: NVIDIA's Most Powerful Pascal Graphics Cards

Performance Summary: NVIDIA's Quadro P6000 and Quadro P5000 are among the most powerful professional workstation graphics cards available. In some of the OpenCL and compute workloads, the cards performed well, but actually trailed the much more affordable Polaris-based Radeon Pro WX 7100. With the cryptographic workloads, and the pro-workstation targeted SPECviewperf graphics tests, however, the Quadro P6000 and Quadro P5000 we dominant across the board by a wide margin. The P6000 significantly outpaced the previous-generation M6000 throughout testing, and the P5000 managed to outpace the M6000 on a few occasions as well.

Of particular note is that the Quadro P6000 and P5000, while offering similar or much better performance than NVIDIA’s previous-gen, high-end professional graphics cards, do it in lower power envelopes, and they’re quieter too.

quadro p5000 box

NVIDIA has improved on its previous-generation Quadros in a number of ways. Versus their Maxwell-based counterparts, the new Quadro P6000 and Quadro P5000 offer increased compute performance, more memory bandwidth (and more memory capacity in the case of the P5000), new features inherent to the Pascal architecture, and they do so while consuming less power and producing less noise.

Like previous-gen, high-end Quadro cards, the P6000 and P5000 command premium price points as well. The Quadro P6000 is currently listing in the $4,850 range, while the P5000 can be found for just shy of $1900. That’s big bucks to be sure, but with the large memory configurations and the kind of performance improvements offered by these cards, professional workstation users and production houses accustomed to these price premiums will likely snatch them up without hesitation. NVIDIA's latest Pascal-powered Quadros improve on the previous generation in virtually every way.

   
  • High Performance
  • Bleeding Edge Features
  • Up To 24GB of Memory
  • Relatively Low Power
  • Pricey
  • Trailed In Some GPGPU Compute Workloads To Less Expensive Competition


Marco Chiappetta

Marco Chiappetta

Marco's interest in computing and technology dates all the way back to his early childhood. Even before being exposed to the Commodore P.E.T. and later the Commodore 64 in the early ‘80s, he was interested in electricity and electronics, and he still has the modded AFX cars and shop-worn soldering irons to prove it. Once he got his hands on his own Commodore 64, however, computing became Marco's passion. Throughout his academic and professional lives, Marco has worked with virtually every major platform from the TRS-80 and Amiga, to today's high end, multi-core servers. Over the years, he has worked in many fields related to technology and computing, including system design, assembly and sales, professional quality assurance testing, and technical writing. In addition to being the Managing Editor here at HotHardware for close to 15 years, Marco is also a freelance writer whose work has been published in a number of PC and technology related print publications and he is a regular fixture on HotHardware’s own Two and a Half Geeks webcast. - Contact: marco(at)hothardware(dot)com

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