NVIDIA nForce 780a SLI Motherboard Round-Up


In our custom LAME MT MP3 encoding test, we convert a large WAV file to the MP3 format, which is a popular scenario that many end users work with on a day-to-day basis to provide portability and storage of their digital audio content.  LAME is an open-source mid to high bit-rate and VBR (variable bit rate) MP3 audio encoder that is used widely around the world in a multitude of third party applications.

LAME MT
Audio Encoding

In this test, we created our own 223MB WAV file (a hallucinogenically-induced Grateful Dead jam) and converted it to the MP3 format using the multi-thread capable LAME MT application in single and multi-thread modes. Processing times are recorded below, listed in seconds. Once again, shorter times equate to better performance. 




There is no variation in performance between the AMD-powered systems, regardless of the chipset or whether or not the IGP was used in the LAME MT benchmark. Let's move on. Nothing to see here.

Kribibench v1.1
CPU-Bound 3D Rendering

For this next batch of tests, we ran Kribibench v1.1, a 3D rendering benchmark produced by the folks at Adept Development.  Kribibench is an SSE aware software renderer where a 3D model is rendered and animated by the host CPU and the average frame rate is reported.  We used two of the included models with this benchmark: a "Sponge Explode" model consisting of over 19.2 million polygons and the test suite's "Ultra" model that is comprised of over 16 billion polys.

The two Kribibench tests we used told us two things - the three nForce 780a SLI-based motherboards we tested all perform similarly with, and without, the IGP, and using the IGP lowers performance by a fraction of a frame per second.


Marco Chiappetta

Marco Chiappetta

Marco's interest in computing and technology dates all the way back to his early childhood. Even before being exposed to the Commodore P.E.T. and later the Commodore 64 in the early ‘80s, he was interested in electricity and electronics, and he still has the modded AFX cars and shop-worn soldering irons to prove it. Once he got his hands on his own Commodore 64, however, computing became Marco's passion. Throughout his academic and professional lives, Marco has worked with virtually every major platform from the TRS-80 and Amiga, to today's high end, multi-core servers. Over the years, he has worked in many fields related to technology and computing, including system design, assembly and sales, professional quality assurance testing, and technical writing. In addition to being the Managing Editor here at HotHardware for close to 15 years, Marco is also a freelance writer whose work has been published in a number of PC and technology related print publications and he is a regular fixture on HotHardware’s own Two and a Half Geeks webcast. - Contact: marco(at)hothardware(dot)com

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