OpenGL
Benchmarks:
Now
for the acid test, a flat out drag race with no
FSAA in Quake 3 with 32 bit color and High Quality
settings.
We
didn't want to create too much of an eye chart
here but for the record, 1600X1200X32 ran at a
beautiful 59 fps on the GeForce2 Ultra with the
Det 3 drivers. The GeForce2 64MB card with
the older 5.32 drivers, came in at 33.2 and the
Radeon and V5 at 35.6 and 30.4 respectively.
Again, when you hit 800X600X32 and above, the
GeForce2 Ultra with the Det.3 Drivers, leaves the
others in the dust.
OpenGL
FSAA Performance - Further investigation:
Let's
look at Quake 3 FSAA frame rate with all of the
new settings we have available in the Det.3
drivers.
Here
we see the impact of the varying levels of FSAA on
the GeForce2 Ultra. What is important to
note is that we have now broken well past the 30
fps mark at 1024X768X32 with decent 4X FSAA on the
GeForce2 platform. The 800X600X32 scores are
fantastic at 53 fps and it looks good. Not
as good as 1024X768X32 mind you but it is not bad
at all.
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