NVIDIA GeForce GTX 660 Ti Round-Up Review

Batman: Arkham City Performance

Batman: Arkham City
DirectX Gaming Performance


Batman: Arkham City

Batman: Arkham City is a sequel to 2009’s Game of the Year winning Batman: Arkham Asylum. This recently released sequel, however, lives up to and even surpasses the original in many ways. The story takes place 18 months after the original game. Quincy Sharp, the onetime administrator of Arkham Asylum, has become mayor and convinced Gotham to create "Arkham City" by walling off the worst, most crime-ridden areas of the city and turning the area into a giant open-air prison. The game has DirectX 9 and 11 rendering paths, with support for tessellation, multi-view soft shadows, and ambient occlusion. We tested in DX11 mode with all in-game graphical options set to their maximum values, at various resolutions.

According to the Batman: Arkham City benchmark, the Radeon HD 7950 (with our without Boost) and the new GeForce GTX 660 Ti are evenly matched. Only a couple of frames per second separate the cards, but they all perform in the same ballpark. We should point out, however, that the memory bandwidth advantage the ZOTAC card holds over the other GeForce GTX 660 Ti cards gives it an obvious edge here.
 


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