Prey v1.2 Performance
Take-Two's Prey is a game based on the Doom 3 engine. Like Quake 4 it also places a bit more strenuous demand on the graphics subsystem than many other titles.
|After many years of development, Take-Two Interactive recently released the highly anticipated game Prey. Prey is based upon an updated and modified version of the Doom 3 engine, and as such performance characteristics between the two titles are very similar. Like Doom 3, Prey is also an OpenGL game that uses extremely high-detailed textures and a plethora of dynamic lighting and shadows. But unlike Doom3, Prey features a fare share of outdoor environments as well. We ran these Prey benchmarks using a custom recorded timedemo with the game set to its "High-Quality" graphics mode, at resolutions of 1,280 x 1,024 and 1,600 x 1,200 with 4X AA and 16X anisotropic filtering enabled simultaneously.|
Once again GPU-for-GPU, the new GeForce 8800 series from NVIDIA shows itself to be considerably faster in single GPU configurations, than anything on the market currently. The GeForce 8800 GTS clocks in over 15% faster than a Radeon X1950 XTX and a shade under the performance of a GeForce 7950 GX2, in our custom Prey benchmark. The GeForce 8800 GTX is even 20% faster, in this game title, than a dual-GPU powered GeForce 7950 GX2. And at 1600X1200 with 4X AA enabled, Prey at 100+ fps is a whole barrel of fun.