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FarCry v1.4 Performance

Though slightly on the dated side, Far Cry is still runs on a fairly robust DX9 game engine.  Testing with our custom FC time-demo with a fully patched version of the game is next.

Performance Comparisons with FarCry v1.4
Details: http://www.farcry.ubi.com/

FarCry
If you've been on top of the gaming scene for some time, you probably know that FarCry was one of the most visually impressive games to be released on the PC in the last few years.  Courtesy of its proprietary engine, dubbed "CryEngine" by its developers, FarCry's game-play is enhanced by Polybump mapping, advanced environment physics, destructible terrain, dynamic lighting, motion-captured animation, and surround sound. Before titles such as Half-Life 2 and Doom 3 hit the scene, FarCry gave us a taste of what was to come in next-generation 3D gaming on the PC. We benchmarked the graphics cards in this article with a fully patched version of FarCry using a custom-recorded demo run taken in the "Catacombs" area checkpoint. The tests were run at various resolutions with 4X AA and 16X aniso enabled concurrently.

Far Cry turned out to be about the same level of challenge for the GeForce 8800 series as was Half Life 2: Episode 1 on the previous page, but in this case the Radeon X1950 XTX had a much easier time with our custom demo and actually managed to nearly match the performance of the GeForce 8800 GTS.  Then our dual-GPU infused GeForce 7950 GX2 took second place by a comfortable margin.  And in the pole position, the new GeForce 8800 GTX bested the two top single GPU cards by over 30 frames per second and even managed a 15% performance gain over the GeForce 7950 GX2 at high resolution.


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