NVIDIA GeForce 8800 GT - G92 Takes Flight

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Bioshock – Single GPU and SLI

Performance Comparisons with Bioshock
Details: www.bioshock.com

The latest all-the-rage first-person shooter game Bioshock, by 2K Boston was first released on the Xbox 360 with a PC version that soon followed.  The game engine is built on a modified Unreal Engine 2.5 and has a DX10 rendering mode that employs some level of image quality enhancement in areas like volumetric fog and smoke.  The game currently doesn't support anti-aliasing in its graphics option control panel, though you can enable AA in your graphics driver option, so long as the game is set to run in its DX9 path.  We chose to test with DX10 enabled, with no AA and all other graphics options at their highest settings.

Bioshock proved to be a bit of a strong point for the 8800 GT. In this test, the single GeForce 8800 GTS finished a few frames per second ahead of the GeForce 8800 GTS at all resolutions and well in front of the Radeon HD 2900 XT.

In a multi-GPU configuration, the Radeon HD 2900 XT CrossFire configuration showed better scaling than the GeForce cards and the Radeons actually finished in front of the GeForces at the higher resolutions.  The new GT outpaced the older GTS yet again though.

Tags:  Nvidia, GeForce, G92, flight, force, GT, light, id, K

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