The latest Hitman title for 2016 once again follows Agent 47, a genetically-enhanced, cold-blooded assassin, who finds himself at the center of new missions scatted about Central Europe. But not before some drama unfolds in an ICA training facility some 20 years before the events of 2012's Hitman: Absolution. We tested the game using its DirectX 12 code path, at multiple resolutions, with all in-game options set to their maximum / Ultra values, with FXAA and 16x anisotropic filtering enabled...
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Hitman (2016) |
DirectX 12 Gaming Performance |
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Hitman (2016)
Like a professional contract killer, the MSI Gaming X card put out a contract of its own on the competition--laying down the lead and another undisputed win--though perhaps by not quite as wide a margin as we've seen in the previous tests.
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Ashes Of The Singularity |
DirectX 12 Performance |
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Oxide's Ashes Of The Singularity offers planetary warfare on a massive scale. The game also includes one of the first DirectX 12 benchmarks. And it's not synthetic like 3DMark’s API overhead feature test, but rather a real-world representation of in-game performance using a variety of workloads. We ran the Ashes benchmark at multiple resolutions with its "Crazy" graphics preset and 4X anti-aliasing enabled to put as heavy a workload as possible on the GPUs.
As expected the the MSI GeForce GTX 1080 Ti Gaming X is far ahead of the vanilla 1080 in one of the most system-wide grueling and demanding DX12 benchmarks.