Unigine Heaven Benchmarks
The first benchmark we ran, Unigine Heaven v4.0, is based on the cross-platform, real-time 3D Unigine game engine. Unigine Heaven supports multiple test modes including DX9, DX10, and DX11. Using the DX11 mode, the benchmark makes great use of advanced tessellation features and SSAO (screen-space ambient occlusion). Complex volumetric cumulonimbus clouds, a dynamic sky with accurate light scattering, and detailed reflective surface ensure a great test of any gaming system’s capabilities.
With a score of 784 in this benchmark, the Erazer X510 wasn’t quite capable of the performance levels I’d we've seen from higher-end gaming rigs. On average, the FPS held a steady 31.1, maxing out at 72.4. It falls an average of 10 FPS behind the Vanquish II. Upgrading the GTX 760 will likely erase the difference, and with an i7-4770K, the x510 would certainly benefit greatly by a more powerful GPU.