Intel Z68 Express with Smart Response Technology

In our custom LAME MT MP3 encoding test, we convert a large WAV file to the MP3 format, which is a popular scenario that many end users work with on a day-to-day basis to provide portability and storage of their digital audio content. LAME is an open-source mid to high bit-rate and VBR (variable bit rate) MP3 audio encoder that is used widely around the world in a multitude of third party applications.

LAME MT
Audio Encoding

In this test, we created our own 223MB WAV file (a hallucinogenically-induced Grateful Dead jam) and converted it to the MP3 format using the multi-thread capable LAME MT application in single and multi-thread modes. Processing times are recorded below, listed in seconds. Shorter times equate to better performance.

The performance of our custom LAME MT benchmark on the various Z68 Express-based motherboards we tested was very similar. The platforms are separated by one second here and there, but since this benchmark doesn't breakdown encode times into fractions of a second, the actual deltas separating the platforms is likely less than one second, when there is a difference to speak of.

Cinebench R11.5
3D Rendering

Cinebench R11.5 is a 3D rendering performance test based on Cinema 4D from Maxon. Cinema 4D is a 3D rendering and animation tool suite used by animation houses and producers like Sony Animation and many others. It's very demanding of system processor resources and is an excellent gauge of pure computational throughput.

This is a multi-threaded, multi-processor aware benchmark that renders a photorealistic 3D scene (from the viral "No Keyframes" animation by AixSponza). This scene makes use of various algorithms to stress all available processor cores. The rate at which each test system was able to render the entire scene is represented in the graph below.

Cinebench R11.5 also shows minuscule performance differences between the various motherboards we tested and between the Z68 and P67.


Marco Chiappetta

Marco Chiappetta

Marco's interest in computing and technology dates all the way back to his early childhood. Even before being exposed to the Commodore P.E.T. and later the Commodore 64 in the early ‘80s, he was interested in electricity and electronics, and he still has the modded AFX cars and shop-worn soldering irons to prove it. Once he got his hands on his own Commodore 64, however, computing became Marco's passion. Throughout his academic and professional lives, Marco has worked with virtually every major platform from the TRS-80 and Amiga, to today's high end, multi-core servers. Over the years, he has worked in many fields related to technology and computing, including system design, assembly and sales, professional quality assurance testing, and technical writing. In addition to being the Managing Editor here at HotHardware for close to 15 years, Marco is also a freelance writer whose work has been published in a number of PC and technology related print publications and he is a regular fixture on HotHardware’s own Two and a Half Geeks webcast. - Contact: marco(at)hothardware(dot)com

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