For our last set of tests, we moved on to some in-game benchmarking with Quake 4 and F.E.A.R. When testing processors and motherboards with Q4 or F.E.A.R, we drop the screen resolution and reduce all of the in-game graphical options to their minimum values, to isolate CPU and memory performance as much as possible. However, the in-game effects and the level of detail for processing workloads such as physics calculations and particle systems, are left at their maximum values, since these actually do place some load on the CPU rather than GPU.
| Benchmarks with Quake 4 and F.E.A.R. v1.08 |
| DirectX 9 and OpenGL Gaming Performance |
The same performance trend we've seen on the previous pages held true in our in-game tests. Here, the new Core 2 Extreme QX9650 was 9.1 frames per second faster than the similarly clocked Core 2 Extreme QX6850 in our custom Quake 4 benchmark and 2 frames per second faster in the F.E.A.R. benchmark. The F.E.A.R. result is essentially a wash, but the Quake 4 test shows the QX9650 with a 5.4% advantage.