Gigabyte Aorus GeForce RTX 2070 Xtreme Review: Overclocked, Custom Outputs

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Gigabyte Aorus GeForce RTX 2070 Xtreme - Tomb Raider And Strange Brigade

Rise of the Tomb Raider is a sequel to the 2013 reboot of the Tomb Raider franchise, which takes protagonist Lara Croft back to her explorative “tomb raiding” roots in a deep origin story. The game, however, was updated and enhanced with new gameplay and combat mechanics. The engine was updated as well, and offers DirectX 12 support, along with some stunning visuals. The benchmark outputs results from a number of maps; we’re reporting numbers from the “Geothermal Valley” here, along with the average score of all the maps. The game’s maximum “Very High” graphics preset was used, and all graphics-related options were enabled as well.

Rise Of The Tomb Raider
DirectX 12 Benchmarks

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Rise Of The Tomb Raider

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The Gigabyte Aorus GeForce RTX 2070 Xtreme lands in the familiar position ahead of the EVGA RTX 2070 XC and GTX 1080, but well behind the higher-end RTX cards and GTX 1080 Ti.

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The overall results from the Tomb Raider benchmark show the same performance trend, though the average frame rates are somewhat higher at both resolutions.

Strange Brigade
DirectX 12 (Or Vulcan!) Benchmarks
Strange Brigade is a third-person action game set in Egypt in the 1930s that takes gamers on an various adventures to explore ruins, solve puzzles, and uncover valuable treasures, while also blasting through an array of un-dead enemies. This game has both DirectX and Vulcan code paths and makes use of Asynchronous Compute as well. We tested Strange Bridge with its Ultra graphics preset with A-Sync compute enabled at a couple of resolutions.
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Strange Brigade

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Over the course of this review, NVIDIA released newer drivers that increased performance in this game with RTX 20 series cards. As a result, the Gigabyte Aorus GeForce RTX 2070 Xtreme is able to jump out to a bigger lead over the EVGA card and outpaces the Vega 64. Note, that with the newer drivers, the EVGA RTX 2070 XC's performance increases as well and is more in-line with what we've seen in the other tests up to this point.

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Save for a couple of spikes with the Pascal-based cards at the lower resolution, there's not much to see here. Strange Brigade's frame time data jibes with the frame rates above.

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