NVIDIA's GeForce GTX Titan: Yes, It CAN Play Crysis 3

3DMark Fire Strike Test

Futuremark 3DMark11
Synthetic DirectX Gaming

Futuremark 3DMark Fire Strike

Fire Strike has two benchmark modes: Normal mode runs in 1920x1080, while Extreme mode targets 2560x1440. GPU target frame buffer utilization for normal mode is 1GB and the benchmark uses tessellation, ambient occlusion, volume illumination, and a medium-quality depth of field filter. The more taxing Extreme mode targets 1.5GB of frame buffer memory and increases detail levels across the board. Extreme mode is explicitly designed for CrossFire / SLI systems. GT 1 focuses on geometry and illumination, with over 100 shadow casting spot lights, 140 non-shadow casting point lights, and 3.9 million vertices calculated for tessellation per frame. Only 80 million pixels are processed per frame. GT2 emphasizes particles and GPU simulations. Tessellation volume is reduced to 2.6 million vertices, but the number of pixels processed per frame rises to 170 million.

Futuremark's latest edition of 3DMark shows the new GeForce GTX Titan dominating the single-GPU powered Radeon HD 7970 GHz and GeForce GTX 680. The dual-GPU powered GeForce GTX 690 pulls ahead of Titan, however, mostly due to a large advantage in performance in 3DMark's Game Test 1.

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